I'm a Computer Games Programmer with around 5 years experience in 3D modelling, around studying my master’s degree I taught myself the asset creation pipeline for video games. Here are some of my strongest skills from both my degree subject and self-taught artwork:
Programming:
Skills in C++ Programming.
Experience with OpenGL and DirectX 11.
Experience with Unreal Engine and Monogame.
Experience in C# Programming.
Art:
Over 5 years of Experience with Blender.
Over a year of experience using Substance Painter.
Volunteer Contributor to Fallout Who: Regenerated and Whofield mod projects.
Experience with handling commission work.